Collections

Where to start

10 games.

Ten games for people who have never played. The rules take a minute to explain, and you don't need much time.

Games that changed their genre

13 games.

After each of them the genre looked different. They weren't always first, but everyone copied their solutions afterwards.

Couch co-⁠op

12 games.

Games for two or more at one screen. The second player sits next to you, and you can hear them.

The Russian school

8 games.

Games from Russia, from a 1984 Moscow puzzle to mobile classics. There's no shared style, just a habit of not doing things the usual way.

One-⁠evening games

8 games.

Short games for one or two evenings. There's nothing extra in any of them.

What to show a kid

12 games.

Games with no blood and no long explanations, ones you can sit down and play together with a kid. Some are forty years old, and it doesn't get in the way.

Made almost alone

9 games.

Games that one person started. Some stayed one author's work, others grew into studios with hundreds of staff.

What stood in the arcades

11 games.

Machines that people changed their money into coins for. A short go, loud sound, spectators behind your back.