Papers, Please
| Year | 2013 |
|---|---|
| Release platform | PC |
| Genres | puzzle, simulation |
| Era | Today, 2010 to 2026 |
| Importance |
Why it matters
Lucas Pope made a game out of paperwork at a border crossing and showed that rules, stamps and forms can be a statement too.
| Year | 2013 |
|---|---|
| Release platform | PC |
| Genres | puzzle, simulation |
| Era | Today, 2010 to 2026 |
| Importance |
Lucas Pope made a game out of paperwork at a border crossing and showed that rules, stamps and forms can be a statement too.