
Duke Nukem 3D
| Year | 1996 |
|---|---|
| Release platform | PC |
| Genres | shooter |
| Developer | 3D Realms |
| Country | USA |
| Era | Disc and 3D, 1995 to 2000 |
| Importance |
Why it matters
The Build engine gave levels switches, mirrors and destructible walls: the shooter started pretending to be a real place.





