
Soulcalibur
| Year | 1998 |
|---|---|
| Release platform | Arcade, Dreamcast |
| Genres | fighting |
| Developer | Namco |
| Country | Japan |
| Era | Disc and 3D, 1995 to 2000 |
| Importance |
Why it matters
Weapon-based duels use free movement around the arena and the possibility of pushing an opponent over its edge.





