
Silent Hill
| Year | 1999 |
|---|---|
| Release platform | PlayStation |
| Genres | horror |
| Developer | Konami |
| Country | Japan |
| Era | Disc and 3D, 1995 to 2000 |
| Importance |
Why it matters
A short draw distance was turned into a device: the fog hid the console's limits and became the main instrument of horror.





