
Loom
| Year | 1990 |
|---|---|
| Release platform | PC |
| Genres | adventure, puzzle |
| Developer | Lucasfilm Games |
| Country | USA |
| Era | Sixteen bit, 1989 to 1995 |
| Importance |
Why it matters
The hero uses musical phrases instead of an inventory: observing the world teaches melodies that can then change the properties of things.





