
Metal Gear Solid 3: Snake Eater
| Year | 2004 |
|---|---|
| Release platform | PlayStation 2 |
| Genres | adventure |
| Developer | Konami |
| Country | Japan |
| Era | The 2000s, 2000 to 2009 |
| Importance |
Why it matters
Kojima added survival to stealth: camouflage, hunting and treating wounds made the jungle an opponent in its own right, on a par with the guards.





