The mobile games hall: a lit wall of handheld consoles and phones, visitors playing on a bench and at tablet stands.

2000s to 2010s

Mobile games

Pocket electronics, handheld consoles and phones. The display cases are open, the devices work.

About the era

Pocket games appeared at the turn of the 1970s and 1980s: Nintendo's Game & Watch and the Soviet Elektronika with "Nu, pogodi!". One screen, one game, a couple of buttons and batteries.

The Game Boy turned the handheld into a platform: swappable cartridges, long hours on one set of batteries and Tetris on the road. Color screens, new generations and the Tamagotchi followed.

The phone became a gaming platform starting with Snake on keypad Nokias. Then came Java games. With smartphones the game became a download and ended up in everyone's pocket.

The zone has single-screen electronic games, handhelds with cartridges, keypad phones and early smartphones. Some of the devices you can hold in your hands.

Games everywhere

1980s to 2000s

By the end of the 1970s, video games had taken over public and home spaces, but the territory between them remained unclaimed.

The first attempts to fill this gap began in the 1980s with Nintendo's Game & Watch handheld electronic games, and the main event of the decade was the release of the legendary Nintendo Game Boy. But the early gadgets, including the Sega Game Gear, were only portable extensions of console game design. Mobile game culture was truly born in the mid-2000s, with the arrival of smartphones. From then on, mobile devices became the third full-fledged pillar of the game industry, alongside computers and consoles.

  1. ArcadePlay in a dedicated place
  2. HomePlay at home
  3. Any placePlay anywhere

Games of the era

The whole encyclopedia

Games that are always with you

  1. 1980Game & Watch
  2. 1989Game Boy
  3. 1997Snake
  4. 2009Angry Birds
  5. 2010Cut the Rope
  6. 2016Pokémon Go